> Forest of True Sight > Questions & Answers Reload this Page Why Are Heroes Superior To Hench?
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Old Dec 21, 2007, 06:54 PM // 18:54   #21
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Quote:
Originally Posted by oresteez
I do have to find more of an active guild...that's just my initial feelings...and I've only been playing a little less than 2 weeks now...I do really like this game...but I don't feel the social interaction or interactivity like I felt in WoW...

I guess it's just a tradeoff..either that or I'm just not seeing it..YET.
Oresteez, I know what you mean. Ive been playing for a long time now, and back when prophecies was the only chapter and without heros, I was playing through with my 3rd character and in a guild of myself. I was kinda getting bored as languishing through the same missions. Another guy I played with and chatted with invited me, and I finally grudgenly came over. This made the game supremely more enjoyable, and have been playing since (2.3 yrs)

Anyways, if you dont get much interaction or chat or help from guildies, try out other guilds, or get a good friend list going, chatting it up with them.

To the OP, the heros are much better than henches mainly due to the customizable skill bar. However if you are just starting, you wont have many skills unlocked and the heros wont initially be much better than henches. Once you get skills unlocked across all professions and know how to control and flag well, they will be a significant improvement over henches. Henches in my opinion are still .... ok, but I use my heros to do the heavy lifting.
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Old Dec 21, 2007, 07:49 PM // 19:49   #22
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What's the difference between playing with a guild and playing with H/H? When I'm with hench, more likely than not I'm chatting on guild or to people on my friends list. So, I'm still being social, which people seem to think the opposite of when playing with H/H, but either way I'm not going to be in town to group with other people.

Quote:
Originally Posted by Darkobra
Half the time, a bar doesn't define a player. I was playing with an elementalist in hard mode today. His build wasn't TERRIBLE, just not very energy efficient for the power he was churning out. He was still learning the game and didn't have very many skills. With those skills he used, (he actually took a snare for melee, believe it or not. I was impressed with that.) he was actually BETTER than most of the PUGS I've come across.
That's why I said you andyour bar.

But there are people who have half decent bars and still no clue how to use them correctly. So, that could go either way.
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Old Dec 21, 2007, 09:00 PM // 21:00   #23
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I really don't understand this "they took our job" mentality a lot of people have about heroes destroying play w/ real people; if the real players weren't so whiney and didn't take so gosh-darn long just to get their act together, I'd play w/ PUGs all the time. But since we're all human, and thus have the qualities I mentioned before, it shouldn't be surprising that heroes/henchmen are preferable.

Regardless, heroes also allow you to take advantage of all the previous work you did unlocking skills, elites, items, etc. They follow your instructions (mostly) and you know what to expect; there's no monk w/ no res, or dervishes that cream themselves over avatar of balthazar.

Anyway, you play your way, and I'll play mine - and that's the best way to go of all!
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Old Dec 21, 2007, 09:30 PM // 21:30   #24
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Originally Posted by Avarre
You can give them skillbars that aren't terrible.
imo i loved Hertas bar in eotn 2 wards good def ele :P
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Old Dec 22, 2007, 04:10 AM // 04:10   #25
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Quote:
Originally Posted by Biostem
there's no monk w/ no res
as a monk.. i never carry rez, would rather carry something liek aegis and gole to keep the party alive better instead of having to let someone die. and as a monk 3 seconds for a rez sig is alonggg time for the party to not have any healing or prot power.

back to topic.. heros are awesome becuase you can chose thierbuild, weapons, runes and everything. making them a ton better than henchis, plus you can control thier nearly every move.
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Old Dec 22, 2007, 04:18 PM // 16:18   #26
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Quote:
Originally Posted by oresteez
I do have to find more of an active guild...that's just my initial feelings...and I've only been playing a little less than 2 weeks now...I do really like this game...but I don't feel the social interaction or interactivity like I felt in WoW...

I guess it's just a tradeoff..either that or I'm just not seeing it..YET.
I agree with you partially. Heroes don't make the game be a solo dungeon crawl, but they do give you that option if you want it.
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Old Dec 22, 2007, 04:59 PM // 16:59   #27
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Quote:
Originally Posted by Olim lll
And Vekk can kill enemies with his brain. Sold.
ive heard he can ponder what im pondering.

back on topic, heroes allow much more flexibility in the team build you want to run. if you want a MM, SS necro and a Smiting monk for example, you can go right ahead and do that. (used those examples because as far as i know theres no MM, SS, or smiting henchies out there.
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Old Dec 22, 2007, 07:05 PM // 19:05   #28
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Quote:
Originally Posted by Sakura Az
as a monk.. i never carry rez, would rather carry something liek aegis and gole to keep the party alive better instead of having to let someone die. and as a monk 3 seconds for a rez sig is alonggg time for the party to not have any healing or prot power.
Please tell me you're talking about PVP when you say that... My PVE monk ALWAYS carries a resurrect. After all, we're the last ones to die, so may as well make ourselves useful and either solo the entire mission or resurrect a few people.
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Old Dec 22, 2007, 08:22 PM // 20:22   #29
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Quote:
Originally Posted by Sakura Az
as a monk.. i never carry rez, would rather carry something liek aegis and gole to keep the party alive better instead of having to let someone die. and as a monk 3 seconds for a rez sig is alonggg time for the party to not have any healing or prot power.
Seeing as this is a thread about heroes I'm talking about PvE. I'm not even going to open my mouth and pretend I know how it's done in PvP, but I would never expect a monk to res someone mid battle. If the team is so desperate that the monky needs to res at that time then you're either most likely going to die trying to do it or you're going to be smart, run away, saving who you can on the way and res when it's safe.

I don't understand the mentality of people who think everyone should stop what they're doing and race to see who can res them the fastest. I saw that a lot on my monk when I used to go to Fow. Usually from the 'tank' who has a skill bar of 5 attack skills, vig spirit, mending and ressurect/endure. They just couldn't fathom why I said no and wait.
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